anthony
2009-06-27 20:39:39 UTC
Its a Spell Counter deck with a little extra boost from other monster cards
It has 9 Tribute monsters
3 Dark Red Enchanter
2 Dark Magician
1 Montage Dragon
3 Magical Marionette
It has 19 Non tribute monsters
2 Defender, The Magical Knight
3 Apprentice Magician
1 Old Vindictive Magician
2 Skilled Dark Magician
1 Break The Magical Warrior
1 Copycat
3 Mystic Swordsman Lv 4
2 Psychic Snail
1 Dummy Golem
3 Medus Worm
20 Magic cards
1 Swords of Revealing Light
1 Bait Doll
2 Mystical Space Typhoon
3 Spell Power Grasp
1 Fighting Spirit
1 Pot of Avarice
1 Creature Swap
1 Terraforming
1 Fissure
1 Heavy Storm
1 Field Barrier
1 Lightning Vortex
1 Monster Reborn
1 Magical Dimension
1 Mage Power
1 Magical Citadel of Endymion
1 Tribute to the Doom
Also 12 Traps
2 Remote Revenge
1 Magic Cylinder
1 Half or Nothing
1 Ordeal of a Traveler
1 Forced Ceasefire
1 Defense Draw
1 Magician's Circle
1 Raigeki Break
1 Dust Tornado
1 Sakurestsu Armor
1 Magic Jammer
I need help on Making it run way more smoother ive played in tournaments and so far in my 100+ games with this deck surprisingly i only lost about 8 games