Question:
MTG - Regeneration Rules pertaining to Broken Fall?
siiimonnn
2009-07-10 06:19:58 UTC
My friend just got this Broken Fall card to use in his green elf deck.

How does this card work? Can it be played during combat? Can he dig through his graveyard to regenerate a creature? Is it possible to play this card more than once per turn (ie: regenerate, card returns to hand, play card again, regenerate another creature, etc?)
Four answers:
anonymous
2009-07-10 08:22:32 UTC
The Regenerate ability adds the following (paraphrased) to a given permanent:



"The next time this permanent would be destroyed (either by lethal damage or by a 'destroy target X' spell), prevent that destruction. Tap that permanent and, if it is a creature in combat, remove it from combat."



Regeneration cannot be used to call something back from the graveyard: it can only be used to save something from being sent to the graveyard either by a direct destruction spell/ability or lethal damage (both of which are called "destruction events"). Once the card is in the graveyard, you'll have to use some other ability that specifically says to return the card to play or to your hand, such as a creature with the Unearth ability.



The easiest way to think about it, as most players do, is that regeneration adds a shield around the permanent. The next time the permanent would be destroyed, the shield goes off and brings it back to life, with full health and all.



To use Broken Fall, it must already be in play. Since it is an enchantment, you can only put it out during your own turn and only at a time a sorcery could be played. That means you can use its ability in response to one destruction event, but you can't play it fast enough to respond to one if the card is still in your hand.



So, if the destruction spell or lethal damage is being sent to two or more of your creatures, you won't be able to play Broken Fall again before that effect resolves. In that case, you have the choice of saving only one creature if Broken Fall was already on the field.



For more info on this, look up regeneration and the timing of spells in the comprehensive rules, linked below.
chrom
2009-07-10 06:49:17 UTC
Here are the phases in a turn. it tells when you can and cannot play certain cards:



START OF TURN:

untap, do upkeep/start of turn abilities, draw

MAIN PHASE:

play cards. Only one land per turn.

COMBAT PHASE:

attack/block, play instants/abilities, deal damage, send cards to graveyard. When you regenerate a creature, you take it out of combat and remove all damage from it. you do this before it goes to the graveyard.

SECOND MAIN PHASE:

play cards.

END PHASE:

clean up, discard cards until you have only or less than 7. End of turn abilities happen. Certain abilities wear off. non-killing damage is removed from creatures.







Broken Fall is an enchantment, not an instant. That means it cannot be played during combat, but it can be played before or after combat during your main phases..



You cannot go though your graveyard to regenerate your creature. It is used during combat before the creature goes to the graveyard. When regenerating, you remove the chosen creature from combat and remove all damage from it.



you can play it more than once per turn. For example, if you played it during your 1st main phase, and then used it during combat and returned it to your hand, then you could play it again after combat during your 2nd main phase.



hope this helps!
anonymous
2014-09-22 02:27:32 UTC
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?
2017-01-05 09:12:53 UTC
you could not use the regeneration skill till the creature is in play first. inflicting your opponent to discard the zombie card to the graveyard would nullify the regeneration skill.


This content was originally posted on Y! Answers, a Q&A website that shut down in 2021.
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