Question:
Legal protection for a game (board, card, etc).?
Alex K
2011-06-27 17:43:24 UTC
Over the past few months, I've invented and created a prototype for a game (think board game or card game) that revolves around a popular worldwide sport. What I'd like to do is pitch and sell the rights to the game to a major professional affiliate of the sport, like the NFL for football, or MLB for baseball, etc. My idea is that it would create a win-win for both the sport entity and myself:

For the professional affiliate: The game, if proven popular, generate revenue in its sales, expand the interest and marketability of the sport itself, and help people gain an increased knowledge and understanding of the sport's many intricacies.

For me: I'd be able to utilize the professional affiliate's already massive globally recognized brand, marketing, and wealth to market and produce/distribute the game. I would hypothetically gain income from the initial sale of the rights, and some royalties depending on sales success thereafter (this is all obviously a hopeful hypothetical).

My questions are as follows:

1) How would I go about getting the attention of the sports affiliate so that I could see if they'd be interested in a pitch/demonstration of the game?

2) How could I legally protect myself so that the game idea isn't simply stolen by the affiliate if they liked my idea? Would I have to get a patent, or would something simple like email records be viable?

Thanks in advance.
Three answers:
LegFuJohnson
2011-06-27 17:49:24 UTC
You know it doesn't work like that, right? (Obviously you don't).



But game makers PAY the sports leagues, like the NFL, to use team names in their games. Obviously, a game with real teams will sell better than ones with generic names.
rayne
2016-10-21 07:36:09 UTC
I nevertheless like to play board video games. and that i recognize that maximum folk now days basically care approximately getting under the impact of alcohol or doing drugs. attempt to discover some buddies who're greater psychological and that i assure they're going to choose to play board video games. they could be a sprint nerdy yet i could decide on that over a pal with a hangover.
chris b
2011-06-28 09:59:52 UTC
you would market the game but pay royalties for the use of the Sports Organization's name logo and other aspects such as players and equipment (if any).



otherwise you would have to sell everything or partner with the Organization to use their assets.



If you sold it to, or partnered with, them you might be able to get 7%(standard) commission but you wouldn't be able to market or distribute the game yourself.



you would need to get a patent, that way if you just ended up selling it to them they would buy the patent as well if it came down to that and you could still get commision.


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